Connington tries to sneak into position (since the invisible castle links don't work, I'm just going to roll and post my results here) (Subterfuge roll 90+40 =130). He finds a route that can possibly get the party into position and returns.
During the ten minutes nothing unusual happens. The group tries to sneak into position:
Conningtons' aid roll to help the others stay quiet (Subterfuge roll of 32 + 40 = 72, no bonus to rolls), but it is dark and the ground is sandy and rocky. However, the waves breaking on the beach below are relentless in their repetitive sound.
Dr. Brass total subterfuge roll is 60 + 0 = 60
Alexios total subterfuge roll is 03 + 20 = 23 (but 01-05 always fails)
Lloyd total subterfuge roll is 22 + 0 =22
Conningtons total roll is 72 + 40 = 112
Alexios, as he moves up, steps on a loose rock and it crunches loudly underfoot, sending him sprawling to the ground.
The sentry's head jerks in your direction and he taps his sleeping buddy with his foot. You're about 75 meters away, and visibility is okay, as the light colored ground reflects enough moon and starlight to let you make out human shapes fairly well. However, the -20 dimly lit penalty still applies.
Brass fires first, he rolls a total of 51 on his perception roll to try to get a better bead on the target and eliminate the dimly lit shooting penalty. At medium range, his shot is at +40 and his total roll is 115, despite the -20 penalty due to light conditions (in other words, he rolled a 95). The sound of the Kropatchek and the muzzle blast is immense and the sentry takes a shot in the right arm, damage 7 points, blowing the arm mostly completely off. The sentry screams in a short burst of horror and surprise.
Serafim is busy getting up from his spill this round.
Connor fires next. He also is unable to eliminate the dimly lit penalty with a perception roll and his shot is at +20. He fires at the wounded sentry, but misses with a total roll of 78.
The sleeping man jumps up and grabs a rifle from the ground, screaming "attackers!" in Portuguese with the local Cape Verde dialect.
Lloyd fires at him instead of the wounded sentry. With a 102 perception roll, he gets a better bead on him, but his total bonus of +10 added to my roll of 75 is not enough to score a hit.
Next round.
All PCs have XP of 10 now, as per my email. Basically, if you, a a group can get a post in once a week, either as individuals or as a group, you get the XP bonus. If someone isn't participating enough, I'll let them know or you let me know if you're emailing each other behind the scenes.
Group posts should not become the standard format, I might add. In combat, particularly, I expect that you would mostly post individually.
Cursing to himself, Alexios gets to up and takes a knee to aim at the rising guard. Being caught up in the adrenaline and feelign foolish, he steadies his breathing takes a moment to concentrate and fires
ReplyDeleteBrass, having hit with his last shot, takes a one knee firing position as trained, smoothly operates the bolt, firing a second shot at any target that appears steady, as if attempting to return fire. He hears one of his comrades say something about "disarmed". Heh. BANG! Second shot.
ReplyDeleteWincing at the recoil of the old rifle and seeing clearly that he missed his target high, Harry will work the bolt and drop to a prone position to steady his fire.
ReplyDeleteThe moment his aim firms up, he will fire his next round at the same target he attempted before.
Intentions for Harry: Dropping to a prone position is a move action for sure and since we only get a single action in the round, Harry is done by working the bolt on his way to the ground (unless the DM will allow dropping and working a bolt and firing a round... If so, then he will also take his shot for this round). DM has acknowledged a +10 bonus to hit from a prone position.
"Advancing", Connington will tell the others. He dashes forward at an angle to close the range and move into better position while his mates pin down the enemy with covering fire. He will keep to cover and mind the others' line of fire; safety and position are key - stealth doesn't matter any more.
ReplyDeleteIntentions - based on terrain and SMUT, Connington will advance to within 50 yards, trying to achieve a flanking position if possible. He will crouch while running and use cover to hopefully avoid taking fire, not worrying about noise. If possible he will be ready to fire next round.